"James approached me about a new opportunity and was very helpful in getting me ready for the interview and any questions that I needed answered, he was always quick to return my emails / calls and made a great effort to make sure I was happy with everything. I can't say I've had a better experience when working with a recruiter so I'm very happy to recommend James if you're looking for a new role or looking to hire new candidates."
Rob Watling, Senior Software Engineer at Electric Gamebox
"James is an awesome recruiter who is friendly, disciplined and honest. He is also conscious of the workload and time-poor nature of professionals in the gaming industry. If you are looking for a new role then I would highly recommend James and Haptic Recruit to help you make your next move."
Wesley Clarke, Technical Lead at MAG Interactive
"I must say that James is definitely the best recruiter/headhunter I ever worked with. He took care of everything and the process of getting a great job at Ubisoft was really smooth for me. James has strong sales skills and was able to secure me a contract that overcomes my expectations. He helped me a lot even with the accommodation and made my international relocation process really easy."
Mario Kapusta, Senior Software Engineer at Ubisoft
"Incredibly friendly and efficient recruiter - knew the job would be perfect for me before I did, and was encouraging and checked in with me every step of the way. I’m so glad she got in touch and can’t recommend highly enough!"
Ellie Griffiths, Technical Artist at Quell
"It was a pleasure working with Hannah to progress my career and find my next challenge. I’m now in a role that ticks all the boxes!"
Abigail Flores, Senior Game Designer at Quell
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We have different ways of working that will suit all studio sizes at different stages ofgrowth.
The team is looking for a Lead Programmer to assume overall responsibility for an exciting VR project. Reporting to the Head of Programming you will be responsible for growing and managing a team of programmers as well as being a key point of contact for the client.
The Studio is looking for a Lead Producer to take the lead on an exciting VR project. Reporting to the Head of Production you will be responsible for running the entire multi-disciplined project team as well as being the primary point of contact for the client.
They are looking for a Principal Gameplay Engineer to design, implement and iterate new, exciting and robust gameplay features & act as a subject matter expert for our established & growing gameplay team.
As Senior or Lead Technical Artist you will be responsible for building tools and materials for artists, animators, etc., as well as working closely with game designers, level designers, and programmers.