Design Director

Posted on: 22nd February 2023

About the Studio

Join a studio with a fantastic mission: to bring you the evolution of fitness directly to your doorstep. Fight, run, leap, and dodge your path to better health while exploring a unique fantasy world. Thanks to a groundbreaking, wearable console that lets you interact with it through powerful haptics, motion tracking, and endurance simulation — without needing a VR set-up!

Their pre-launch marketing had tremendous results: $1.5M only in pre-order revenue. They have also secured over $5M in funding from top-tier VCs, and their investors include — but are not limited to — Khosla Ventures, the founders of Twitch, Y-Combinator, and more!

Responsibilities and Requirements

As Design Director, your mission is to deliver fitness gaming experiences which reinvent the genre, blending best-in-class workouts with immersive, deep gameplay. You’ll grow and lead a team of exceptional designers and ensure the player’s voice resonates across the company. Your primary responsibilities are:

  • Design, scope, prioritise and improve features on our launch game, Shardfall
  • Drive future titles from concept to live ops
  • Build high-quality fitness into the play experience in collaboration with the
  • Fitness and Hardware teams
  • Work directly with the CEO, Production Director and VP of Marketing on strategy and long-term planning
  • Hire, lead and develop a team of 3-5 Designers
  • Provide guidance and feedback to the Tech and Art teams
  • Turn pre- and post-launch player insights into actionable designs

About You

Ideally, you are as strong in communicating your ideas as you develop them. Previous experience in delivering high-quality games and concepts is a tremendous plus, but having worked on projects of comparable calibre will be considered.

  • Shipped 2+ games in Unity
  • Confident designing for GaaS titles
  • Experience in second-to-second and meta-design
  • Multiplayer/Social
  • Analysing and acting on player data
  • Leading a team of 2+ Designers

Desirable talents include:

  • Combat / ARPG experience
  • Fitness experience
  • Subscription experience
  • Motion input / unique player input experience

Benefits and Perks

All of our employees receive these benefits:

  • Equity in a well-capitalised start-up with impressive growth potential
  • Free books — who needs Kindle Unlimited when you have us?
  • Up to 25% in bicycle discounts following our cycle-to-work initiative
  • A place where any advice or suggestion will be heard — hence shaping the culture and future of our studio

About Us

At Haptic, we know that people-first recruitment is fundamental to our success. We work closely with talented candidates and innovative studios to offer the best opportunities and build the most promising teams.

Operating on the belief that a studio’s strength comes from the team they build to bring their ideas to life, we are committed to assembling the most talented, diverse game makers.

As part of this pledge, whenever you apply for a job with us, one of our specialist recruiters will support you through each stage. From introductions and interviews to accepting an offer and submitting your resignation, we’re always here to help.


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