Senior Level Designer

Posted on: 11th May 2023

About the Studio

Founded by veterans of the PC modding scene almost ten years ago, this video game studio has only one thing in mind: to develop the most realistic, thrilling tactical games in the marketplace. Carefully blending historical accuracy, large-scale battles, and teamwork tools and priorities like few other games have, this developer has landed three impressive, compelling multiplayer war simulation games on Steam.

Now, this company is using their broad experience in tactical first-person shooters to develop a new game for a cherished science-fiction IP that will surely bring nostalgic feelings to its audience. Will you lead the charge and bring the fight to their enemies’ homes? Service warrants citizenship!

Responsibilities and Requirements

  • Drive the level design in your areas of ownership
  • Assist the Lead Level Designer with identifying priorities and planning within your areas of ownership
  • Oversee the work of more junior-level designers and provide guidance as needed
  • Plan levels that incorporate major gameplay elements by creating design concepts, gathering references, design of combat encounters and evaluating resources needed for development
  • Incorporate a strong design that supports player movement, survivability, and enjoyment using existing game mechanics
  • Prototype, iterate, and refine gameplay on a level to ensure quality combat and mission experiences for play
  • Demonstrate a strong eye towards aesthetics, with an ability to work collaboratively with the art team
  • Provide concepts and feedback to environment artists
  • Collaborate with game designers and other level designers to designate points of interest, victory conditions, and gameplay mechanics specific to the level
  • Use game engine software to place objects and foliage to create immersive virtual environments that support and enhance the player experience and creative vision of the game
  • Integrate the content produced by other disciplines for your designs into the game engine, including visual effects, sound effects, etc.
  • Conduct gameplay evaluations with the team providing feedback and suggestions to help fine-tune and improve game levels
  • Identify and help fix errors and bugs
  • Work with software engineers and technical artists to achieve performance targets
  • Create, edit, and expand upon level documentation to assist other team members
  • Help define and oversee level creation pipelines and best practices, as needed
  • Identify, prioritise, and suggest solutions to problems

About You

  • Extensive level design experience in multiplayer FPS games
  • Have at least 5 years of experience as a professional level designer
  • Have shipped at least 1 title
  • Experience with Unreal Engine 4 computer software or equivalent (Unity, QERadiant, Source Engine)
  • Experience with design production tools and level editing pipelines
  • Experience with World Machine or similar terrain creation software
  • Experience with visual scripting processes, such as Blueprint
  • Experience with imaging software, such as Adobe Photoshop
  • Skills in optimizing games and understanding of instancing, merging, levels of detail, hierarchical instanced static meshes, proxies, etc.
  • Ability to thrive in a highly collaborative team environment
  • Excellent communication skills with the English language, both verbal and written
  • Ability to anticipate, prioritize, and organize work to meet objectives
  • Experience developing multiplayer video game environments

The following bonus skills are also desirable:

  • Interest in shooter games
  • Experience with source control software (Perforce)
  • Experience with task management software (Jira)
  • Mentoring skills to enable the growth of more junior-level designers
  • Self-motivated problem solver and solution-finder that can take ownership over their assigned areas of the game

Benefits and Perks

This studio is a fast-paced and dynamic place to work. Although based in Canada, their distributed development model allows them to work remotely within North America. By choosing to work with this studio, you will have the opportunity to:

  • Competitive salary
  • Health and dental benefits
  • Wellness spending account
  • Retirement savings plan
  • Employee stock purchase plan
  • Three weeks of paid vacation and two weeks of paid studio shutdown over the December holiday period
  • Wonderful colleagues!

About Us

At Haptic, we know that people-first recruitment is fundamental to our success. We work closely with talented candidates and innovative studios to offer the best opportunities and build the most promising teams.

Operating on the belief that a studio’s strength comes from the team they build to bring their ideas to life, we are committed to assembling the most talented, diverse game makers.

As part of this pledge, whenever you apply for a job with us, one of our specialist recruiters will support you through each stage. From introductions and interviews to accepting an offer and submitting your resignation, we’re always here to help.

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